Welcome to the terrordome.
Terrordome is a map commissioned for all of Valofe's Combat Arms clients. It was conceptualized as a vague recreation of the infamous layout of dust2, though care was taken to create it from the ground up in DEdit in a way that best suited CA's unique visuals, level design, and gameplay mechanics (instead of being a CS clone).
The map takes place in an urban industrial environment, with a short backstory of a missile strike destroying a military warehouse, leading local mercenary forces to come in and defend the site against further destruction. All assets were taken from CA's existing resources (credits to Nexon/Valofe for all resources) in order to maintain visual fidelity with the existing map pool. Support was added for all of CA's PvP gamemodes, including S&D and Quarantine.
This was my first complete map project for CA (created entirely by myself) and I've been very pleased with its production and reception. Also, a huge shoutout to CA's competitive community for their playtesting and feedback!